![]() ![]() ![]() While I'm at it, here are some observations from my first few games (using 0.16.633 Alpha 1 on OSX 10.10.5): My apologies for not trying the Beta sooner. Is anyone on beta is able to reproduce #245 ? Btw, I'm targetting osx 10.10 for this version).Ĭould you please share your though here as well as your idea to improve HSTracker, I'll add on the TODO-List the good ideas ! (warning, this new version will be incompatible with the actual. The TODO list is the following (I'll complete it as soon as some point are done).Īs soon as I have something working, I'll push the code on the develop branch and will ask you to test it and help me to debug this new version. The complete rewriting also allows me to make some huge change and prepare some future work (automatic tracking for arena/brawl/.) as well as rewriting the deck manager to get something more user-friendly / powerfull and so on. This way, I really hope I'll get some help for those of you who know the language and want to provide some pull requests. So I decided to make a huge change ! Right now, I'm completely rewriting HSTracker in classic Objective-C Swift (read above on this change). I had some people telling me they would love to help, by providing some code, but without RubyMotion licence, they can't. Unfortunately (for this product), RubyMotion is a paid tool so if you don't have a valid licence, you can't compile, write some code, test the project on your side and provide pull requests. When I started writing it, RubyMotion seemed to be to be the right choice. Since the beginning of this project, I did not think that one day HSTracker would be so used by people (0.13.2 has been downloaded 21810 times (which is huge ! thanks)). I've lately been busy to work on some cool stuff for HSTracker. ![]()
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